미래를 창조하는 포스텍 화학공학과
Zombies or enemies flashing right before your eyes and the dizzying feeling of standing on the edge of a cliff using virtual reality and augmented reality (AR and VR) are no longer exclusive to the games or media industries. Those technologies allow us to conduct virtual conferences, share presentations and videos, and communicate in real time in the virtual space. But because of the high cost and bulkiness of VR and AR devices, the virtual world is not within easy reach.
- Read more at : https://www.eurekalert.org/pub_releases/2020-05/puos-vaa051920.php